10 REM Trotter, von Dietmar Struwe Januar 2011 15 REM Spieltaste ist das M 20 CLEAR :CLS :GOSUB *DATEN 25 GOSUB *INTRO 30 LEV = 1 35 *START:CLS : A11$=A2$: X=14: Y1=22: Y2=30: ZAE=1: H=-6: HA=1:ZUF=RND 11 40 LINE (0,0)-(239,31),21845,B: GOSUB *MUSIK 45 IF LEV=1 THEN GCURSOR (70,9):GPRINT LEU$:GCURSOR (130,9):GPRINT LEU$: GCURSOR (200,9):GPRINT LEU$ 50 IF LEV=2 THEN GCURSOR (40,9):GPRINT LEU$:GCURSOR (100,9):GPRINT LEU$:GCURSOR (160,9):GPRINT LEU$ 55 IF LEV=4 THEN GCURSOR (225,12):GPRINT ZIE$ 60 IF LEV>1 THEN GCURSOR (2,22):GPRINT TUR1$:GCURSOR (2,30):GPRINT TUR2$ 65 GCURSOR (200,30):GPRINT SCHL$:GCURSOR (228,22):GPRINT TUR1$:GCURSOR (228,30):GPRINT TUR2$ 70 GCURSOR (X,Y1):GPRINT A1$:GCURSOR (X,Y2):GPRINT A11$ 75 *SPIEL 80 IF INKEY$ ="M" THEN GOSUB *SUB 85 IF LEV=1 THEN GOSUB *LEV1 90 IF LEV=2 THEN GOSUB *LEV2 95 IF LEV=3 THEN GOSUB *LEV3 100 IF LEV=4 THEN GOSUB *LEV4 105 H=H+HA 110 IF H = 8 THEN HA=HA*(-1) 115 IF H =-6 THEN HA=HA*(-1) 120 IF X=200 THEN BEEP 1 125 IF X > 237 THEN GOTO *WIN 130 GOTO *SPIEL 135 *LEV1 140 IF X < 56 THEN GCURSOR (40,7+H): GPRINT H1$:GCURSOR (40,15+H): GPRINT H2$ 145 IF 30 80 AND X < 116 GCURSOR (100,7+H): GPRINT H1$:GCURSOR (100,15+H): GPRINT H2$ 155 IF 90 140 AND X < 176 THEN GCURSOR (160,7+H): GPRINT H1$:GCURSOR (160,15+H): GPRINT H2$ 165 IF 15060 AND X<80 THEN GCURSOR (75,13+H):GPRINT SPIN$ 185 IF 64120 AND X<140 THEN GCURSOR (135,13+H):GPRINT SPIN$ 195 IF 124185 AND X< 205 THEN GCURSOR (200,13+H): GPRINT SPIN$ 205 IF 18960 AND X<80 THEN GCURSOR (75,13+H):GPRINT SPIN$ 235 IF 64 80 AND X < 116 GCURSOR (100,7+H): GPRINT H1$:GCURSOR (100,15+H): GPRINT H2$ 245 IF 90120 AND X<140 THEN GCURSOR (135,13+H):GPRINT SPIN$ 255 IF 124 140 AND X < 176 THEN GCURSOR (160,7+H): GPRINT H1$:GCURSOR (160,15+H): GPRINT H2$ 265 IF 150185 AND X< 205 THEN GCURSOR (200,13+H): GPRINT SPIN$ 275 IF 189"" THEN GOTO 25 375 GOTO 370 380 *SUB:X=X+2:ZAE=ZAE+1 385 IF ZAE=2 THEN A11$=A3$ 390 IF ZAE=3 THEN A11$=A4$ 395 IF ZAE=4 THEN A11$=A3$ 400 IF ZAE=5 THEN A11$=A2$: ZAE = 1 405 GCURSOR (X,Y1):GPRINT A1$:GCURSOR (X,Y2):GPRINT A11$ 410 RETURN 415 *LOOSE:FOR I=1 TO 150 STEP 5:BEEP 1,I,4:NEXT I 420 CLS :GCURSOR (111,10):GPRINT A1$:GCURSOR (111,18):GPRINT A11$:GCURSOR (112,26):GPRINT SAUL$ 425 A=80,B=140:LINE (79,0)-(156,31),21845,B 430 GCURSOR (A,10):GPRINT SVL1$:GCURSOR (A,18):GPRINT SVL2$ 435 GCURSOR (B,10):GPRINT SVR1$:GCURSOR (B,18):GPRINT SVR2$ 440 IF A<102 THEN A=A+2:B=B-2:BEEP 1,-250+(A*4),10:GOTO 430 445 IF INKEY$ <>"" THEN GOTO 25 450 GOTO 445 455 *MUSIK:FOR N = 1 TO 13:BEEP 1,MUS(N),35: NEXT N : RETURN 460 *INTRO:CLS :A11$=A4$:LINE (0,0)-(239,31),21845,B:LOCATE 13,1:PRINT "T R O T T E R" 465 GCURSOR (35,10):GPRINT A1$:GCURSOR (35,18):GPRINT A11$:GCURSOR (36,26):GPRINT SAUL$ 470 GCURSOR (190,10):GPRINT A1$:GCURSOR (190,18):GPRINT A11$:GCURSOR (191,26):GPRINT SAUL$ 475 IF INKEY$ <>"" THEN RETURN 480 GOTO 475 485 *DATEN 490 A1$ ="0000000004BEFEF6BF13" : REM Kopf mit Oberkoerper 495 A2$ ="000000000F1FF8F79F0F" : REM Unterkoerper stehen 500 A3$ ="0000000CEFFFBF5BF7EF8C" : REM Unterkoerper kleiner Schritt 505 A4$ ="00000CCEE7BF3F1F3F77CE6C" : REM Unterkoerper grosser Schritt 510 H1$ ="000003827B0E0B8A4F7A8302030000": REM Hose 515 H2$ ="00203E2122223C20222124232121223C20": REM Schuh zur Hose 520 SCHL$="0609052A5020": REM Schluessel 525 TUR1$="FC0202010101018202FC": TUR2$="7F80808080808186817F": REM Tuer 530 SAUL$= "0689FF81FF8181FF81FF8906": REM Saeule 535 SPIN$="0A6A141F146A0A": REM Spinne 540 IGL$= "082A1C7F1C2A08": REM Igel 545 SVL1$="C040C000008080808040B824420202FF": REM Schuh von links kommend 1 550 SVL2$="2A353F09091F101011222059444444FF": REM Schuh von links kommend 2 555 SVR1$="FF02024224B840808080800000C040C0": REM Schuh von rechts kommend 1 560 SVR2$="FF4444445920221110101F09093F352A": REM Schuh von rechts kommend 2 565 PRE$="607F606F6060607F60": REM Presse/Stempel 570 ZIE$="C8A89800F800F8A88800F88080": REM Ziel 575 LEU$="2078A080403F4080A07820": REM Leuchter 580 DIM MUS(26) 585 FOR F = 1 TO 13: READ MUS(F): NEXT F 590 DATA 100,86,75,69,59,86,59,42,59,42,59,86,59 595 RETURN